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Ghost of tsushima ending
Ghost of tsushima ending







ghost of tsushima ending

Sounds like a more realistic approach – most samurai weren’t changing out their swords every five minutes. We won’t share all of these abilities before launch, we’d like to have something for players to discover. Learn to use a bow for picking off enemies at a distance or use throwable kunai and smoke-bombs at close proximity. As Jin grows into becoming this feared samurai warrior known as the Ghost, so too will some of his abilities and tactics. The Sakai blade is something that will grow with Jin throughout his journey. As a lethal samurai, this is his main weapon in fighting against the invaders. Jin’s katana is a family heirloom and will be with him from the beginning to the end. Instead, the focus will be on upgrading your abilities with your standard katana and bow. Players are there, each step of the way, guiding Jin as he transforms from the honorable Samurai he was brought up to be, into the Ghost that Tsushima needs him to become.Īs for combat, don’t expect to gain any new weapons as you progress.

ghost of tsushima ending

Players can choose to primarily fight with a sword, bow or stealth - either way Jin becomes a legend to the people of Tsushima, and a terror to the Mongol Invaders.Īnd yes, Jin is the only character you play as. The game tells the story about Jin’s sacrifice to become the Ghost.

ghost of tsushima ending

There’s one story we’re telling here, one journey for Jin. INZONE Headsets and Monitors to Be Revealed This Week by Sony Regarding the story, we’ve already heard that your approach to combat won’t affect how things unfold, and now Sucker Punch has confirmed there won’t be any sort of multiple endings. I’ve picked out some of the more interesting answers, below. Well, developer Sucker Punch just provided some new answers to some of the questions they’ve been getting on Twitter – we’ve heard about some of this stuff before, but we also get new details about GoT’s story, weapons, violence, approach to difficulty, and more. Trying to achieve that proved to be one of my greatest challenges.Earlier this month we finally got a glimpse of some real open-world Ghost of Tsushima gameplay footage, and while the game is looking pretty impressive, some folks still have questions. “I knew people would want to be but I wanted them to have tears in their eyes when they were going through with it. “The final fight needed to be active and powerful, but it also needed to be extremely emotional,” he said. Jin sacrificed everything he held dear just to save his uncle, and in the end he's forced to brandish his blade against him.įor Eshkeri, this was this moment that proved to be the most difficult for him to compose music for because of the raw emotionality of the scene.

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After the Mongols are defeated, Japan’s Shogun orders Lord Shimura to kill Jin as punishment for breaking the samurai code of honor. Jin’s final duel in Ghost of Tsushima isn’t against Khotun Khan or any other Mongol leader It's against Lord Shimura, the person who taught him to never stab an enemy in the back. These ninja tactics allow him to triumph over Khotun Khan in the end, but it ultimately puts him at odds with his uncle and father-figure, Lord Shimura. It's the only way Jin can make any meaningful progress in defending his home against the overwhelming invasion. Throughout the game, players are forced to assassinate, deceive, and poison soldiers in the Mongol army. Sucker Punch Productions / Sony Interactive Entertainment That bit right there is what drew me in."Ī young Jin being taught the samurai code of honor by Lord Shimura. So he's in an emotional crisis the whole way through the game. "Jin was raised to live by the samurai moral code of honor, but to save the people he loves he needs to go against that code. " Ghost of Tsushima is the story of a young man who is in a state of emotional conflict,” Eshkeri tells Inverse. Heavy endgame spoilers for Ghost of Tsushima follow. What was it like writing the music for that sucker punch ending twist? This emotional struggle was the main allure for award-winning musician Ilan Eshkeri to co-compose Ghost of Tsushima’s 22-song soundtrack, along with fellow composer Shigeru Umebayashi. Ghost of Tsushima takes gamers on a virtual journey across the scorched countrysides of feudal Japan as Jin Sakai, one of the last remaining samurai on the island of Tsushima after a Mongolian invasion devastated the island.Ī majority of the game’s 25- to 30-hour main plot sees Jin on a quest to defeat the Mongol warlord Khotun Khan and liberate his home, but at the same time, the samurai undergoes an internal struggle that culminates with a twist ending.









Ghost of tsushima ending